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use float_cmp::approx_eq;
use rsvg::{CairoRenderer, Loader};
use rsvg::test_utils::setup_font_map;
use rsvg::{test_compare_render_output, test_svg_reference};
// From https://www.w3.org/Style/CSS/Test/Fonts/Ahem/
//
// > The Ahem font was developed by Todd Fahrner and Myles C. Maxfield to
// > help test writers develop predictable tests. The units per em is 1000,
// > the ascent is 800, and the descent is 200, thereby making the em
// > square exactly square. The glyphs for most characters is simply a box
// > which fills this square. The codepoints mapped to this full square
// > with a full advance are the following ranges:
// So, ascent is 4/5 of the font-size, descent is 1/5. Mind the positions below.
test_compare_render_output!(
ahem_font,
500,
br##"<?xml version="1.0" encoding="UTF-8"?>
<svg xmlns="http://www.w3.org/2000/svg" width="500" height="500">
<text style="font: 50px Ahem;" x="50" y="50" fill="black">abcde</text>
</svg>"##,
<rect x="50" y="10" width="250" height="50" fill="black"/>
);
test_svg_reference!(
text_anchor_chunk_806,
"tests/fixtures/text/bug806-text-anchor-chunk.svg",
"tests/fixtures/text/bug806-text-anchor-chunk-ref.svg"
span_bounds_when_offset_by_dx,
"tests/fixtures/text/span-bounds-when-offset-by-dx.svg",
"tests/fixtures/text/span-bounds-when-offset-by-dx-ref.svg"
// FIXME: Ignored because with the change to render all text as paths, the rendering
// of these is different.
// test_svg_reference!(
// tspan_direction_change_804,
// "tests/fixtures/text/bug804-tspan-direction-change.svg",
// "tests/fixtures/text/bug804-tspan-direction-change-ref.svg"
// );
unicode_bidi_override,
"tests/fixtures/text/unicode-bidi-override.svg",
"tests/fixtures/text/unicode-bidi-override-ref.svg"
display_none,
"tests/fixtures/text/display-none.svg",
"tests/fixtures/text/display-none-ref.svg"
visibility_hidden,
"tests/fixtures/text/visibility-hidden.svg",
"tests/fixtures/text/visibility-hidden-ref.svg"
visibility_hidden_x_attr,
"tests/fixtures/text/visibility-hidden-x-attr.svg",
bounds,
"tests/fixtures/text/bounds.svg",
"tests/fixtures/text/bounds-ref.svg"
bug1109_scaled_text_anchor_middle,
"tests/fixtures/text/bug1109-scaled-text-anchor-middle.svg",
"tests/fixtures/text/bug1109-scaled-text-anchor-middle-ref.svg"
fn rect(x: f64, y: f64, width: f64, height: f64) -> cairo::Rectangle {
cairo::Rectangle::new(x, y, width, height)
}
fn rectangle_approx_eq(a: &cairo::Rectangle, b: &cairo::Rectangle) -> bool {
// FIXME: this is super fishy; shouldn't we be using 2x the epsilon against the width/height
// instead of the raw coordinates?
approx_eq!(f64, a.x(), b.x())
&& approx_eq!(f64, a.y(), b.y())
&& approx_eq!(f64, a.width(), b.width())
&& approx_eq!(f64, a.height(), b.height())
// Test that the computed geometry of text layers is as expected.
#[test]
fn test_text_layer_geometry() {
setup_font_map();
let handle = Loader::new()
.read_path("tests/fixtures/text/bounds.svg")
.unwrap_or_else(|e| panic!("could not load: {}", e));
let renderer = CairoRenderer::new(&handle).test_mode(true);
let viewport = rect(0.0, 0.0, 600.0, 600.0);
// tuples of (element_id, ink_rect)
let cases = vec![
("#a", rect(50.0, 60.0, 100.0, 50.0)),
("#b", rect(200.0, 60.0, 50.0, 100.0)),
("#c", rect(300.0, 60.0, 50.0, 100.0)),
("#d", rect(400.0, 60.0, 100.0, 50.0)),
];
for (id, expected_ink_rect) in cases {
let (ink_rect, _) = renderer.geometry_for_layer(Some(id), &viewport).unwrap();
assert!(
rectangle_approx_eq(&ink_rect, &expected_ink_rect),
"ink_rect: {:?}, expected: {:?}",
ink_rect,
expected_ink_rect