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//! Entry point for the CSS filters infrastructure.
use cssparser::{BasicParseError, Parser};
use markup5ever::{expanded_name, local_name, namespace_url, ns};
use std::rc::Rc;
use std::time::Instant;
use crate::bbox::BoundingBox;
use crate::document::AcquiredNodes;
use crate::drawing_ctx::DrawingCtx;
use crate::element::{set_attribute, ElementTrait};
use crate::error::{InternalRenderingError, ParseError};
use crate::filter::UserSpaceFilter;
use crate::length::*;
use crate::node::Node;
use crate::paint_server::UserSpacePaintSource;
use crate::parse_identifiers;
use crate::parsers::{CustomIdent, Parse, ParseValue};
use crate::properties::ColorInterpolationFilters;
use crate::rsvg_log;
use crate::session::Session;
use crate::surface_utils::{
shared_surface::{SharedImageSurface, SurfaceType},
EdgeMode,
};
use crate::transform::Transform;
use crate::xml::Attributes;
mod bounds;
use self::bounds::BoundsBuilder;
pub mod context;
use self::context::{FilterContext, FilterOutput, FilterResult};
mod error;
use self::error::FilterError;
pub use self::error::FilterResolveError;
/// A filter primitive interface.
pub trait FilterEffect: ElementTrait {
fn resolve(
&self,
acquired_nodes: &mut AcquiredNodes<'_>,
node: &Node,
) -> Result<Vec<ResolvedPrimitive>, FilterResolveError>;
}
pub mod blend;
pub mod color_matrix;
pub mod component_transfer;
pub mod composite;
pub mod convolve_matrix;
pub mod displacement_map;
pub mod drop_shadow;
pub mod flood;
pub mod gaussian_blur;
pub mod image;
pub mod lighting;
pub mod merge;
pub mod morphology;
pub mod offset;
pub mod tile;
pub mod turbulence;
pub struct FilterSpec {
pub name: String,
pub user_space_filter: UserSpaceFilter,
pub primitives: Vec<UserSpacePrimitive>,
/// Resolved parameters for each filter primitive.
///
/// These gather all the data that a primitive may need during rendering:
/// the `feFoo` element's attributes, any computed values from its properties,
/// and parameters extracted from the element's children (for example,
/// `feMerge` gathers info from its `feMergNode` children).
pub enum PrimitiveParams {
Blend(blend::Blend),
ColorMatrix(color_matrix::ColorMatrix),
ComponentTransfer(component_transfer::ComponentTransfer),
Composite(composite::Composite),
ConvolveMatrix(convolve_matrix::ConvolveMatrix),
DiffuseLighting(lighting::DiffuseLighting),
DisplacementMap(displacement_map::DisplacementMap),
Flood(flood::Flood),
GaussianBlur(gaussian_blur::GaussianBlur),
Image(image::Image),
Merge(merge::Merge),
Morphology(morphology::Morphology),
Offset(offset::Offset),
SpecularLighting(lighting::SpecularLighting),
Tile(tile::Tile),
Turbulence(turbulence::Turbulence),
impl PrimitiveParams {
/// Returns a human-readable name for a primitive.
#[rustfmt::skip]
fn name(&self) -> &'static str {
use PrimitiveParams::*;
match self {
Blend(..) => "feBlend",
ColorMatrix(..) => "feColorMatrix",
ComponentTransfer(..) => "feComponentTransfer",
Composite(..) => "feComposite",
ConvolveMatrix(..) => "feConvolveMatrix",
DiffuseLighting(..) => "feDiffuseLighting",
DisplacementMap(..) => "feDisplacementMap",
Flood(..) => "feFlood",
GaussianBlur(..) => "feGaussianBlur",
Image(..) => "feImage",
Merge(..) => "feMerge",
Morphology(..) => "feMorphology",
Offset(..) => "feOffset",
SpecularLighting(..) => "feSpecularLighting",
Tile(..) => "feTile",
Turbulence(..) => "feTurbulence",
/// The base filter primitive node containing common properties.
#[derive(Default, Clone)]
pub struct Primitive {
pub x: Option<Length<Horizontal>>,
pub y: Option<Length<Vertical>>,
pub width: Option<ULength<Horizontal>>,
pub height: Option<ULength<Vertical>>,
pub result: Option<CustomIdent>,
pub struct ResolvedPrimitive {
pub primitive: Primitive,
pub params: PrimitiveParams,
/// A fully resolved filter primitive in user-space coordinates.
pub struct UserSpacePrimitive {
x: Option<f64>,
y: Option<f64>,
width: Option<f64>,
height: Option<f64>,
result: Option<CustomIdent>,
params: PrimitiveParams,
/// An enumeration of possible inputs for a filter primitive.
#[derive(Debug, Default, Clone, Eq, PartialEq, Hash)]
pub enum Input {
#[default]
Unspecified,
SourceGraphic,
SourceAlpha,
BackgroundImage,
BackgroundAlpha,
FillPaint,
StrokePaint,
FilterOutput(CustomIdent),
impl Parse for Input {
fn parse<'i>(parser: &mut Parser<'i, '_>) -> Result<Self, ParseError<'i>> {
parser
.try_parse(|p| {
parse_identifiers!(
p,
"SourceGraphic" => Input::SourceGraphic,
"SourceAlpha" => Input::SourceAlpha,
"BackgroundImage" => Input::BackgroundImage,
"BackgroundAlpha" => Input::BackgroundAlpha,
"FillPaint" => Input::FillPaint,
"StrokePaint" => Input::StrokePaint,
)
})
.or_else(|_: BasicParseError<'_>| {
let ident = CustomIdent::parse(parser)?;
Ok(Input::FilterOutput(ident))
impl ResolvedPrimitive {
pub fn into_user_space(self, params: &NormalizeParams) -> UserSpacePrimitive {
let x = self.primitive.x.map(|l| l.to_user(params));
let y = self.primitive.y.map(|l| l.to_user(params));
let width = self.primitive.width.map(|l| l.to_user(params));
let height = self.primitive.height.map(|l| l.to_user(params));
UserSpacePrimitive {
x,
y,
width,
height,
result: self.primitive.result,
params: self.params,
impl UserSpacePrimitive {
/// Validates attributes and returns the `BoundsBuilder` for bounds computation.
#[inline]
fn get_bounds(&self, ctx: &FilterContext) -> BoundsBuilder {
BoundsBuilder::new(self.x, self.y, self.width, self.height, ctx.paffine())
impl Primitive {
fn parse_standard_attributes(
&mut self,
attrs: &Attributes,
session: &Session,
) -> (Input, Input) {
let mut input_1 = Input::Unspecified;
let mut input_2 = Input::Unspecified;
for (attr, value) in attrs.iter() {
match attr.expanded() {
expanded_name!("", "x") => set_attribute(&mut self.x, attr.parse(value), session),
expanded_name!("", "y") => set_attribute(&mut self.y, attr.parse(value), session),
expanded_name!("", "width") => {
set_attribute(&mut self.width, attr.parse(value), session)
expanded_name!("", "height") => {
set_attribute(&mut self.height, attr.parse(value), session)
expanded_name!("", "result") => {
set_attribute(&mut self.result, attr.parse(value), session)
expanded_name!("", "in") => set_attribute(&mut input_1, attr.parse(value), session),
expanded_name!("", "in2") => {
set_attribute(&mut input_2, attr.parse(value), session)
_ => (),
(input_1, input_2)
pub fn parse_no_inputs(&mut self, attrs: &Attributes, session: &Session) {
let (_, _) = self.parse_standard_attributes(attrs, session);
pub fn parse_one_input(&mut self, attrs: &Attributes, session: &Session) -> Input {
let (input_1, _) = self.parse_standard_attributes(attrs, session);
input_1
pub fn parse_two_inputs(&mut self, attrs: &Attributes, session: &Session) -> (Input, Input) {
self.parse_standard_attributes(attrs, session)
/// Applies a filter and returns the resulting surface.
pub fn render(
filter: &FilterSpec,
stroke_paint_source: Rc<UserSpacePaintSource>,
fill_paint_source: Rc<UserSpacePaintSource>,
source_surface: SharedImageSurface,
draw_ctx: &mut DrawingCtx,
transform: Transform,
node_bbox: &BoundingBox,
) -> Result<SharedImageSurface, InternalRenderingError> {
let session = draw_ctx.session().clone();
FilterContext::new(
&filter.user_space_filter,
stroke_paint_source,
fill_paint_source,
&source_surface,
transform,
*node_bbox,
.and_then(|mut filter_ctx| {
// the message has an unclosed parenthesis; we'll close it below.
rsvg_log!(
session,
"(filter \"{}\" with effects_region={:?}",
filter.name,
filter_ctx.effects_region()
);
for user_space_primitive in &filter.primitives {
let start = Instant::now();
match render_primitive(user_space_primitive, &filter_ctx, acquired_nodes, draw_ctx) {
Ok(output) => {
let elapsed = start.elapsed();
"(rendered filter primitive {} in {} seconds)",
user_space_primitive.params.name(),
elapsed.as_secs() as f64 + f64::from(elapsed.subsec_nanos()) / 1e9
filter_ctx.store_result(FilterResult {
name: user_space_primitive.result.clone(),
output,
});
Err(err) => {
"(filter primitive {} returned an error: {})",
err
// close the opening parenthesis from the message at the start of this function
rsvg_log!(session, ")");
// Exit early on Cairo errors. Continue rendering otherwise.
if let FilterError::CairoError(status) = err {
return Err(FilterError::CairoError(status));
Ok(filter_ctx.into_output()?)
.or_else(|err| match err {
FilterError::CairoError(status) => {
// Exit early on Cairo errors
Err(InternalRenderingError::from(status))
_ => {
// ignore other filter errors and just return an empty surface
Ok(SharedImageSurface::empty(
source_surface.width(),
source_surface.height(),
SurfaceType::AlphaOnly,
)?)
fn render_primitive(
primitive: &UserSpacePrimitive,
ctx: &FilterContext,
) -> Result<FilterOutput, FilterError> {
let bounds_builder = primitive.get_bounds(ctx);
// Note that feDropShadow is not handled here. When its FilterElement::resolve() is called,
// it returns a series of lower-level primitives (flood, blur, offset, etc.) that make up
// the drop-shadow effect.
match primitive.params {
Blend(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
ColorMatrix(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
ComponentTransfer(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Composite(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
ConvolveMatrix(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
DiffuseLighting(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
DisplacementMap(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Flood(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
GaussianBlur(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Image(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Merge(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Morphology(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Offset(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
SpecularLighting(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Tile(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
Turbulence(ref p) => p.render(bounds_builder, ctx, acquired_nodes, draw_ctx),
impl From<ColorInterpolationFilters> for SurfaceType {
fn from(c: ColorInterpolationFilters) -> Self {
match c {
ColorInterpolationFilters::LinearRgb => SurfaceType::LinearRgb,
_ => SurfaceType::SRgb,
impl Parse for EdgeMode {
Ok(parse_identifiers!(
parser,
"duplicate" => EdgeMode::Duplicate,
"wrap" => EdgeMode::Wrap,
"none" => EdgeMode::None,